using System;
using System.Collections.Generic;
using System.Text;

namespace MoGameLib
{
    public class BattleOverlay : BattleLayer
    {
        private BattleOverlayType m_Type;

        public BattleOverlay(BattleTile tile, BattleOverlayType type)
            : base(type)
        {
            m_Tile = tile;
            m_Type = type;
        }

        public override BattleLayerType LayerType
        {
            get { return m_Type; }
        }

        public override void Setup()
        {
            base.Setup();
        }
    }
}
